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jobs

Jobs and Quests

Pick Builder, Cook, or Farmer, earn job XP, unlock job skills, and complete quests.

Job basics

Jobs are separate from combat classes. You can have one active job. Selecting No Job resets the current job. Resetting a job costs 1 level if that job has any levels.

Job XP uses the same thresholds as classes: 100, 150, then previous two summed. Job root skills are free. Paid job skills spend job skill points.

Quest rules

Class quests and job quests are tracked separately. Each active class and each active job can have up to 3 active quests from its available pool.

Quest reset has a 1-hour cooldown per progression type. Class quest reset and job quest reset are separate.

Builder

Builder gets XP from placing or breaking builder materials. Builder quests include stone, logs, fine blocks, block breaking, and foot travel.

SkillEffect
FoundationPlacing or breaking builder materials grants builder XP over time
ScaffoldTake 20% less fall damage
Mason's EyeBreaking stonework grants Haste I for 3 seconds
Supply RunGaining builder material XP grants Speed I for 6 seconds
Strong FrameScaffold reduces fall damage by 35% instead
Fine FinishPlacing finished materials grants Resistance I for 6 seconds
Master BuilderBuilder material XP is doubled, builder buffs last 50% longer, and fall damage is reduced by 50%

Builder post-capstone

SkillTierEffect
Tool DisciplinePost-capstoneBuilder material XP actions repair 1 durability on the held tool.
Soft LandingPost-capstoneReleasing crouch while holding a non-weapon in your main hand grants Slow Falling for 2 seconds.
Stone SensePost-capstoneMason's Eye Haste lasts 5 seconds instead of 3.
Efficient FramePost-capstoneStrong Frame reduces fall damage by 45%.
Polished FinishPost-capstoneFine Finish grants Resistance for 9 seconds.
Grand ArchitectSecond capstoneBuilder XP triples and builder buffs last 75% longer.

Cook

Cook gets XP from prepared food, furnace cooking, crafted food, pantry supplies, and milking cows.

SkillEffect
Prep CookCrafting or cooking prepared food grants cook XP over time
Hearty MealPrepared food gains +2 saturation when eaten
Pantry KeeperCrafting prepared food has a 25% chance to refund one ingredient
Good BrothSimple meal quests become easier to complete
Camp FeastPrepared food gives nearby players Regeneration I for 2 seconds when eaten
Spice SenseFood crafted with spice gains matching Haste, Speed, or Resistance bonus
Master ChefStronger Cook bonuses: +3 hearty saturation, 10 second spice buffs, and 3 second Camp Feast in a wider area

Cook post-capstone

SkillTierEffect
Second HelpingPost-capstonePrepared food crafted or cooked has a 20% chance to produce +1 extra food.
Rich MealPost-capstoneHearty Meal grants +4 saturation when Master Chef is present.
Stock SaverPost-capstonePantry Keeper refund chance rises from 25% to 40%.
Feast HallPost-capstoneCamp Feast radius increases by 3 blocks.
Strong SpicePost-capstoneSpice buffs last 14 seconds when Master Chef is present.
Royal BanquetSecond capstoneMaster Chef food also grants Absorption I for 8 seconds when eaten.

Farmer

Farmer gets XP from mature crops, careful harvest, breeding animals, and animal/farm quests.

SkillEffect
Green ThumbHarvesting mature crops grants farmer XP over time
Careful HarvestRight-click mature crops to harvest and automatically replant
Animal CareBreeding animals grants farmer XP and gives animals Regeneration I for 8 seconds
Bountiful YieldCareful Harvest has a 35% chance for one extra produce item
Harvest RhythmAfter 5 Careful Harvests within 10 seconds, gain Speed I and Haste I for 6 seconds
Forager's BasketCareful Harvest has a 35% chance for bonus side crops such as sugar cane, berries, mushrooms, or kelp
Master FarmerBountiful Yield and Forager's Basket rise to 50%, Animal Care lasts 12 seconds, and Harvest Rhythm lasts 9 seconds

Farmer post-capstone

SkillTierEffect
Season's FavorPost-capstoneCareful Harvest has a 25% chance to replant crops with +1 growth stage.
Gentle ReplantPost-capstoneCareful Harvest has a 20% chance to restore an extra seed.
Healthy StockPost-capstoneNearby animals slowly heal while you are near them.
Golden YieldPost-capstoneBountiful Yield chance rises to 65% with Master Farmer.
Wild BasketPost-capstoneForager's Basket search radius increases from 6 to 9.
Lord of the FieldsSecond capstoneMaster Farmer also grants Luck I for 10 seconds after Harvest Rhythm.

See Quests Reference for the full quest table.