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economy

Economy and Markets

Coin tiers, loot boxes, voting, market stall setup, listing management, and buying rules.

Coin tiers

ConversionRecipe
7 Silver Stags1 Silver Moon
1 Silver Moon7 Silver Stags
5 Silver Moons1 Gold Faces
1 Gold Faces5 Silver Moons
6 Gold Faces1 Golden Dragon
1 Golden Dragon6 Gold Faces

Currency crafting recipes

All coin conversion recipes are shapeless crafting recipes, so the ingredients can go anywhere in the crafting grid.

Silver StagSilver StagSilver StagSilver StagSilver StagSilver StagSilver Stag
Silver Moonironthrone:silver_moon_from_silver_stags
Silver Moon
Silver Stag7ironthrone:silver_stags_from_silver_moon
Silver MoonSilver MoonSilver MoonSilver MoonSilver Moon
Gold Facesironthrone:gold_faces_from_silver_moons
Gold Faces
Silver Moon5ironthrone:silver_moons_from_gold_faces
Gold FacesGold FacesGold FacesGold FacesGold FacesGold Faces
Golden Dragonironthrone:golden_dragon_from_gold_faces
Golden Dragon
Gold Faces6ironthrone:gold_faces_from_golden_dragon

Silver Stags are used by house mechanics: extra claim slots and home teleporting. All four coin tiers can be used as market currencies.

Loot boxes

Loot boxes are usable items with a rolling GUI. Using one consumes the box unless the player has instabuild, opens a five-slot rolling tray, plays slot sounds during the roll, and grants the winning reward when the roll finishes. Right-clicking during the animation skips to the result. Rewards go to inventory, or drop if the inventory cannot accept them.

Loot boxReward table highlights
Common Loot BoxBread, torches, coal, arrows, iron, gold, cake, Silver Stags, name tag, rare box
Rare Loot BoxDiamonds, emeralds, iron, golden apples, cake, Fire Bombs, name tag, Silver Moons, Gold Faces, Mending book, boss box
Boss Loot BoxDiamonds, iron blocks, netherite scrap, enchanted golden apple, golden apples, name tags, Golden Dragons, Gold Faces, Sharpness V, Efficiency V, Mending
Vote Loot BoxSilver Stags, Silver Moons, iron, coal, diamond, emeralds, gold, cake, name tag, Fire Bomb, golden apple, Sharpness III, Efficiency III, Mending, rare box

Rewards with weight 4 or lower count as jackpot rolls and play the jackpot sound/effect.

Voting

Players can run /vote to receive a clickable vote link. The link uses the configured vote URL template and replaces {player}, {username}, or {nickname} with the player's encoded name.

Servers can enable vote reminders in config/ironthrone.json. By default reminders are enabled, repeat every 120 minutes, and broadcast a clickable /vote command.

Placing a market stall

A Market Stall must be placed by a player who is in a house, and the block must be inside that house's claim. The stall records the placing player's house as owner.

If a Market Stall is placed inside an admin system-house claim, it becomes an admin trader. Admin traders can only be placed there by a creative operator, show an admin trader label, and sell from infinite stock.

Market Stall crafting recipe

The Market Stall is a shaped crafting recipe. Any vanilla log from #minecraft:logs works in the center slot.

Silver MoonSilver MoonOak LogSilver MoonSilver Moon
Market Stallironthrone:market_stall

Any member of the owning house can manage the stall. Non-members open the buyer view.

Stall inventory and listings

LimitValue
Storage slots27
Listing slots5
Price range1-999
CurrenciesSilver Stag, Silver Moon, Gold Faces, Golden Dragon

Managers can deposit held items, deposit inventory slots, withdraw storage, set listing templates from the held item, clear listings, adjust price, and cycle currency.

Changing listings, prices, or currency unconfirms the stall. Press the sell/confirm control again to open listings for buyers.

Buying

Buyers can purchase listed stock from the public view. A listed item's stack size is the unit size, so buying one listing can buy more than one item if the template stack count is higher than 1.

The purchase fails if the stall is not confirmed open, the listing is empty, stock is sold out, the buyer lacks the required coins, the stall has no room for payment, or the buyer inventory is full. Admin traders ignore stock and payment-storage limits, but buyers still pay the listed price.

Successful purchases play the market sale sound and move payment into stall storage.