mobs
Divoky ohen a Burned Men
Wildfire damage a sireni, Fire Bomb a bojove chovani a dropy Burned Mana.
Wildfire
Wildfire je jasny vlastni blok ohne. Niceni rukou ma 25% sanci zapalit hrace wildfire efektem na 4 sekundy. Respektuje claim protection.
Wildignite vytvari kolem entity zelene plameny, zobrazuje status efekt Wildfire a dava 1.25 custom wildfire damage jednou za sekundu, pokud je zapnute gamerule fire damage. Pri kazdem damage ticku ma 10% sanci prenest zbyvajici dobu na jednu nezapalenou living entity do 2.5 bloku.
Fire Bomb
Fire Bomb je hazeci predmet se stack size 16 a cooldownem 1 sekunda. Leti lehce nahoru.
| Efekt | Hodnota |
|---|---|
| Primy zasah entity | 3 damage a 5 sekund wildignite |
| Burst radius | 2.25 bloku |
| Burst damage | 1.5 damage blizkym living entities mimo ownera |
| Burst fire | Zkousi polozit wildfire na center, north, south, east a west |
| Zasah bloku | Polozi wildfire na sousedni air, pokud ma solid support |
Burned Man
Burned Men jsou hostile overworld monstra a nespawnuji se na peaceful. Spawnuji se s weight 5 ve skupinach 2-3.
| Stat | Hodnota |
|---|---|
| Health | 24 |
| Movement speed | 0.31 |
| Attack damage | 4 |
| Armor | 2 |
| Follow range | 32 |
| XP reward | 8 normal XP, 5 Iron Throne class XP |
Burned Men targetuji hrace, villagery a iron golemy. Utoci melee i ranged. Melee zasah zapali cil na 4 sekundy. Ranged utok hazi Fire Bomb kazdych 100 ticku, tedy 5 sekund, do 12 bloku.
Burned Men nesou male lantern light, ktere se kolem nich obnovuje a zmizi pri smrti nebo odstraneni.
Dropy Burned Mana
| Drop | Sance |
|---|---|
| Torch | 0-2 vzdy |
| Gunpowder | 45% sance, 1-2 |
| Silver Stag | 35% sance, 1-3 |
| Fire Bomb | 12% sance, 1 |
Efekty dragon hazardu
Stormwing utoky mohou zanechat After Shock hazardy a davat Shocked damage. Frostscale vytvari Frost Patches, zmrazuje vodu a zasnezuje teren a sklada na cile Frostbite. Tyto hazardy popisuje stranka Draci a navnady.
Heated Water
Heated Water je vlastni blok zalozeny na bubble column chovani s light level 4. Patri do wildfire/world hazard sady, ale zatim neni hlavni player-facing progression system.