map-server
Map, Waypoints, and World
The Westeros map, world size, waypoint statues, teleporting, safe zones, and biome mapping.
World bounds
The overworld map is 4,800,000 blocks wide. Valid world coordinates run from -2,400,000 to 2,399,999 on X and Z.
If a player crosses the edge, the server clamps the position back inside the map, stops horizontal movement, and shows the map-edge message.
Map controls
The Game of Thrones Map opens the full map. Drag to pan, scroll to zoom, and click a waypoint to request teleport. House screens also include a claim map with drag, zoom, and right-click chunk actions.
Map crafting recipe
The map is a shaped crafting recipe with Paper around Dirt.
ironthrone:game_of_thrones_mapDefault waypoints
| Waypoint | Coordinates | Type |
|---|---|---|
| King's Landing | -1540280, 64, -34898 | Castle |
| Winterfell | -1735522, 64, -873168 | Castle |
| Dragonstone | -1344611, 64, -125662 | Dragon |
| Casterly Rock | -2001068, 64, -97515 | Castle |
| Castle Black | -1553483, 64, -1132803 | Watch Tower |
| Dothraki Sea | 0, 64, 0 | Dragon |
Waypoint statues
On overworld load, the server ensures waypoint statues exist near default waypoint coordinates. Each statue gets a stone brick platform and a 3x3 chunk World safe-zone claim.
Interacting with a statue opens the map and syncs statue positions. Teleporting looks for a safe position around the statue platform.
Biome-mapped world
Iron Throne uses a source map and biome color mapping so biome selection follows the Westeros-style world layout. The biometest commands help verify that generated biomes match expected map colors.